Thread:Yossipossi/@comment-26821421-20161226000320/@comment-26821421-20161226061352

Eyy! Another one!

Thera-

HP-First, 300 Second, 500

AT-Frist, 40 Second, 50

DF-First, 10 Second, 50

Assimilation-Thera fled Waterfall as soon as the Clockwork was made out of her natural hate of robots, and fearing something so powerful. She passed all the way through Snowdin, finding the RUINs door, and gaining access, most likely with Toriel's help. She fled as far as she could, leaving her as one of the last monsters assimilated, being caught in the 4-rock room after tripping on one of the rocks. She was assimilated straight into the spine, leaving her with impaired movement in her arms and hands. The clockworks saw this, and decided to instead give her increased power to her legs, mainly by moving most of her body mass there, lowering her defense.

Where she is now- Thera now resides in the RUINs, being in the room directly after Toriel leaves you with the phone, directly south of the monster candies. Thera will charge, attempting to jump-kick the player, resulting in high damage and her getting the first attack. Then, the player will have their first turn. After this, she will use a mixture of an attack where she kicks the top of the bullet box, causing stones to fall from the top, sweeping-leg kicks, where the kick covers all but the bottom corners of the bullet box, and thrusting kick attacks, where she kicks through the box, covering around 1/10 of the box. After going lower than 50 HP (around 4 hits) you'll have the options of SPARE and FIGHT. If fought, she will be destroyed. However, if SPARED, she'll grow a large smirk, as her SOUL pops out of her chest, only to be swallowed back up by her own body, and she will unleash a flurry of her four rage-mode attacks, not including #5 or #6, and the three she used during the battle. After this attack, FIGHT must be selected. If SPARE is selected, this marathon attack will be repaeated infintiely. If FIGHT is selected, she will be brought to 1 HP, and be incapacitated. From there, you can SPARE, and she will disconnect from the clockwork, or you can FIGHT to kill her. After she is disconnected, she will curl in a corner, staying there until the 'clockwork apocalypse' is over.