Thread:TheZombeh/@comment-30125172-20161005101850

Hi, I had a question about two OCs of mine, or rather, their monster species' powers to see if its actually too OP for the RP on here or not.

The sheet for this is taken from my friend's forum, to help get a general idea of what they are.

Type Name: Dorokonians

Abilities: Pyrokinesis and fire breath, umbrakinesis, strong and durable armor-like skin, flight, night vision, enhanced strength and speed, as well as durability, endurance, and stamina, (Very Latent/Dormant) Rage Mode: They could harness their rage and anger as a power source to make them stronger and dish out powerful attacks, though not without a cost.

Typical appearance: Bipedal or Quadrapedal dragon-like monsters with wings and a tail, normally tall, large, and strong-looking. They are covered in powerful scales and are well-known for their near imprenetrable armor-like bodies. They either have a variation of green or yellow eyes with white or black sclera, or white or black eyes with variantions of green or yellow sclera (Not sure which to choose), Their skin is either black, gray, purple, yellow, orange, or gold.

Originated from: Originated from Hotlands and still live there, living in dark caves. However, small groups migrated and adapted to their environment in Snowdin and Waterfall.

Other: They are a docile, peace-loving race. However, during the war with the humans, they had used their anger and hatred as a weapon. They became stronger in combat but causec casualities for both sides as they couldn't control their rage. So not only did they hurt the enemy using Rage Mode, but their allies and themselves as well. When they were sealed underground, the Dorokonians vowed and swore to never use their rage as a weapon again, forming an oath to become docile and tranquil, which these events are their reason for their behavior, hoping to forget and never use their destructive powers again.

I can change it if its too strong. Just let me know what I need to change. Though already, i might just get rid of Umbrakinesis for this even though I thought they could learn it because of them living in dark caves and thus learning to manipulate shadows and dark magic. Their enhanced capabilities, for me, just refers to them as just being a strong monster type. They aren't pushovers like Moldsmal or Froggits or anything like that. And yes, they could be considered boss monsters but they mainly choose not to, not after what happened to them. I guess I could compare it to the royal family of the Delta Rune, as the goat families seem to be the most famous as royalty and possibly strength and power. And only a select few of them choose to fight, the rest don't want to fight unless needed or forced to. 